Assault Mode Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Assault Beast
R Rarity
Assault Beast
R Rarity
Assault Beast
EARTH 4
Assault Beast
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.

 Rarity
Assault Sentinel
 Rarity
Assault Sentinel
 Rarity
Assault Sentinel
EARTH 4
Assault Sentinel
  • ATK:

  • 1600

  • DEF:

  • 800


You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.

R Rarity
Bone Archfiend
R Rarity
Bone Archfiend
R Rarity
Bone Archfiend
DARK 4
Bone Archfiend
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.

UR Rarity
Red Dragon Archfiend/Assault Mode
UR Rarity
Red Dragon Archfiend/Assault Mode
UR Rarity
Red Dragon Archfiend/Assault Mode
DARK 10
Red Dragon Archfiend/Assault Mode
  • ATK:

  • 3500

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.

 Rarity
Stardust Dragon/Assault Mode
 Rarity
Stardust Dragon/Assault Mode
 Rarity
Stardust Dragon/Assault Mode
WIND 10
Stardust Dragon/Assault Mode
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.

SR Rarity
Psi-Reflector
SR Rarity
Psi-Reflector
SR Rarity
Psi-Reflector
DARK 1
Psi-Reflector
  • ATK:

  • 400

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.

UR Rarity
Soul Resonator
UR Rarity
Soul Resonator
UR Rarity
Soul Resonator
FIRE 3
Soul Resonator
  • ATK:

  • 500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.

R Rarity
Synkron Resonator
R Rarity
Synkron Resonator
R Rarity
Synkron Resonator
DARK 1
Synkron Resonator
  • ATK:

  • 100

  • DEF:

  • 100


If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.

N Rarity
Tuning Gum
N Rarity
Tuning Gum
N Rarity
Tuning Gum
DARK 1
Tuning Gum
  • ATK:

  • 400

  • DEF:

  • 1200


You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation.

R Rarity
Vision Resonator
R Rarity
Vision Resonator
R Rarity
Vision Resonator
DARK 2
Vision Resonator
  • ATK:

  • 400

  • DEF:

  • 400


If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.

UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

    SR Rarity
    Crimson Gaia
    SR Rarity
    Crimson Gaia
    SR Rarity
    Crimson Gaia
    Spell Continuous
    Crimson Gaia

      During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.

      SR Rarity
      Fire Formation - Tenki
      SR Rarity
      Fire Formation - Tenki
      SR Rarity
      Fire Formation - Tenki
      Spell Continuous
      Fire Formation - Tenki

        When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          SR Rarity
          Resonator Call
          SR Rarity
          Resonator Call
          SR Rarity
          Resonator Call
          Spell Normal
          Resonator Call

            Add 1 "Resonator" monster from your Deck to your hand.

            R Rarity
            Scarlet Security
            R Rarity
            Scarlet Security
            R Rarity
            Scarlet Security
            Spell Normal
            Scarlet Security

              If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.

              SR Rarity
              Assault Mode Activate
              SR Rarity
              Assault Mode Activate
              SR Rarity
              Assault Mode Activate
              Trap Normal
              Assault Mode Activate

                Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.

                SR Rarity
                Fiendish Golem
                SR Rarity
                Fiendish Golem
                SR Rarity
                Fiendish Golem
                Trap Normal
                Fiendish Golem

                  Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.

                  Extra Deck

                   Rarity
                  Accel Synchro Stardust Dragon
                   Rarity
                  Accel Synchro Stardust Dragon
                   Rarity
                  Accel Synchro Stardust Dragon
                  WIND 8
                  Accel Synchro Stardust Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                  UR Rarity
                  Hot Red Dragon Archfiend Abyss
                  UR Rarity
                  Hot Red Dragon Archfiend Abyss
                  UR Rarity
                  Hot Red Dragon Archfiend Abyss
                  DARK 9
                  Hot Red Dragon Archfiend Abyss
                  • ATK:

                  • 3200

                  • DEF:

                  • 2500


                  1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.

                  SR Rarity
                  Hot Red Dragon Archfiend Bane
                  SR Rarity
                  Hot Red Dragon Archfiend Bane
                  SR Rarity
                  Hot Red Dragon Archfiend Bane
                  DARK 10
                  Hot Red Dragon Archfiend Bane
                  • ATK:

                  • 3500

                  • DEF:

                  • 3000


                  1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.

                  R Rarity
                  Red Dragon Archfiend
                  R Rarity
                  Red Dragon Archfiend
                  R Rarity
                  Red Dragon Archfiend
                  DARK 8
                  Red Dragon Archfiend
                  • ATK:

                  • 3000

                  • DEF:

                  • 2000


                  1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

                  UR Rarity
                  Red Rising Dragon
                  UR Rarity
                  Red Rising Dragon
                  UR Rarity
                  Red Rising Dragon
                  DARK 6
                  Red Rising Dragon
                  • ATK:

                  • 2100

                  • DEF:

                  • 1600


                  1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.

                  UR Rarity
                  Scarlight Red Dragon Archfiend
                  UR Rarity
                  Scarlight Red Dragon Archfiend
                  UR Rarity
                  Scarlight Red Dragon Archfiend
                  DARK 8
                  Scarlight Red Dragon Archfiend
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

                  UR Rarity
                  Scarred Dragon Archfiend
                  UR Rarity
                  Scarred Dragon Archfiend
                  UR Rarity
                  Scarred Dragon Archfiend
                  DARK 8
                  Scarred Dragon Archfiend
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.

                  UR Rarity
                  Stardust Dragon
                  UR Rarity
                  Stardust Dragon
                  UR Rarity
                  Stardust Dragon
                  WIND 8
                  Stardust Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                  Popular Skills

                  Assault Star Acceleration: 60%
                  Assault Archfiend Acceleration: 40%
                  Assault Archfiend Acceleration

                  Need 15 UR

                   Rarity
                  Assault Sentinel2 card
                  UR Rarity
                  Red Dragon Archfiend/Assault Mode1 card
                   Rarity
                  Stardust Dragon/Assault Mode1 card
                   Rarity
                  Accel Synchro Stardust Dragon1 card
                  UR Rarity
                  Hot Red Dragon Archfiend Abyss1 card
                  UR Rarity
                  Red Rising Dragon1 card
                  UR Rarity
                  Scarlight Red Dragon Archfiend1 card
                  UR Rarity
                  Scarred Dragon Archfiend1 card
                  UR Rarity
                  Stardust Dragon1 card
                  UR Rarity
                  Soul Resonator2 card
                  UR Rarity
                  Cosmic Cyclone2 card
                  UR Rarity
                  Forbidden Droplet1 card

                  Main: 30 Extra: 9

                  R Rarity
                  Assault Beast
                  R Rarity
                  Assault Beast
                  Assault Beast
                  EARTH 4
                  Assault Beast
                  • ATK:

                  • 1900

                  • DEF:

                  • 1200


                  You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.


                   Rarity
                  Assault Sentinel
                   Rarity
                  Assault Sentinel
                  Assault Sentinel
                  EARTH 4
                  Assault Sentinel
                  • ATK:

                  • 1600

                  • DEF:

                  • 800


                  You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.


                   Rarity
                  Assault Sentinel
                   Rarity
                  Assault Sentinel
                  Assault Sentinel
                  EARTH 4
                  Assault Sentinel
                  • ATK:

                  • 1600

                  • DEF:

                  • 800


                  You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.


                  R Rarity
                  Bone Archfiend
                  R Rarity
                  Bone Archfiend
                  Bone Archfiend
                  DARK 4
                  Bone Archfiend
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


                  R Rarity
                  Bone Archfiend
                  R Rarity
                  Bone Archfiend
                  Bone Archfiend
                  DARK 4
                  Bone Archfiend
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


                  R Rarity
                  Bone Archfiend
                  R Rarity
                  Bone Archfiend
                  Bone Archfiend
                  DARK 4
                  Bone Archfiend
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


                  UR Rarity
                  Red Dragon Archfiend/Assault Mode
                  UR Rarity
                  Red Dragon Archfiend/Assault Mode
                  Red Dragon Archfiend/Assault Mode
                  DARK 10
                  Red Dragon Archfiend/Assault Mode
                  • ATK:

                  • 3500

                  • DEF:

                  • 2500


                  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.


                   Rarity
                  Stardust Dragon/Assault Mode
                   Rarity
                  Stardust Dragon/Assault Mode
                  Stardust Dragon/Assault Mode
                  WIND 10
                  Stardust Dragon/Assault Mode
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.


                  SR Rarity
                  Psi-Reflector
                  SR Rarity
                  Psi-Reflector
                  Psi-Reflector
                  DARK 1
                  Psi-Reflector
                  • ATK:

                  • 400

                  • DEF:

                  • 300


                  If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


                  SR Rarity
                  Psi-Reflector
                  SR Rarity
                  Psi-Reflector
                  Psi-Reflector
                  DARK 1
                  Psi-Reflector
                  • ATK:

                  • 400

                  • DEF:

                  • 300


                  If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


                  SR Rarity
                  Psi-Reflector
                  SR Rarity
                  Psi-Reflector
                  Psi-Reflector
                  DARK 1
                  Psi-Reflector
                  • ATK:

                  • 400

                  • DEF:

                  • 300


                  If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


                  UR Rarity
                  Soul Resonator
                  UR Rarity
                  Soul Resonator
                  Soul Resonator
                  FIRE 3
                  Soul Resonator
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


                  UR Rarity
                  Soul Resonator
                  UR Rarity
                  Soul Resonator
                  Soul Resonator
                  FIRE 3
                  Soul Resonator
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


                  R Rarity
                  Synkron Resonator
                  R Rarity
                  Synkron Resonator
                  Synkron Resonator
                  DARK 1
                  Synkron Resonator
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


                  R Rarity
                  Vision Resonator
                  R Rarity
                  Vision Resonator
                  Vision Resonator
                  DARK 2
                  Vision Resonator
                  • ATK:

                  • 400

                  • DEF:

                  • 400


                  If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                  R Rarity
                  Vision Resonator
                  R Rarity
                  Vision Resonator
                  Vision Resonator
                  DARK 2
                  Vision Resonator
                  • ATK:

                  • 400

                  • DEF:

                  • 400


                  If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                  UR Rarity
                  Cosmic Cyclone
                  UR Rarity
                  Cosmic Cyclone
                  Cosmic Cyclone
                  Spell Quick
                  Cosmic Cyclone

                    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                    UR Rarity
                    Cosmic Cyclone
                    UR Rarity
                    Cosmic Cyclone
                    Cosmic Cyclone
                    Spell Quick
                    Cosmic Cyclone

                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                      SR Rarity
                      Crimson Gaia
                      SR Rarity
                      Crimson Gaia
                      Crimson Gaia
                      Spell Continuous
                      Crimson Gaia

                        During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


                        SR Rarity
                        Crimson Gaia
                        SR Rarity
                        Crimson Gaia
                        Crimson Gaia
                        Spell Continuous
                        Crimson Gaia

                          During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


                          SR Rarity
                          Fire Formation - Tenki
                          SR Rarity
                          Fire Formation - Tenki
                          Fire Formation - Tenki
                          Spell Continuous
                          Fire Formation - Tenki

                            When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                            SR Rarity
                            Fire Formation - Tenki
                            SR Rarity
                            Fire Formation - Tenki
                            Fire Formation - Tenki
                            Spell Continuous
                            Fire Formation - Tenki

                              When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                              UR Rarity
                              Forbidden Droplet
                              UR Rarity
                              Forbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                SR Rarity
                                Resonator Call
                                SR Rarity
                                Resonator Call
                                Resonator Call
                                Spell Normal
                                Resonator Call

                                  Add 1 "Resonator" monster from your Deck to your hand.


                                  SR Rarity
                                  Resonator Call
                                  SR Rarity
                                  Resonator Call
                                  Resonator Call
                                  Spell Normal
                                  Resonator Call

                                    Add 1 "Resonator" monster from your Deck to your hand.


                                    R Rarity
                                    Scarlet Security
                                    R Rarity
                                    Scarlet Security
                                    Scarlet Security
                                    Spell Normal
                                    Scarlet Security

                                      If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.


                                      SR Rarity
                                      Assault Mode Activate
                                      SR Rarity
                                      Assault Mode Activate
                                      Assault Mode Activate
                                      Trap Normal
                                      Assault Mode Activate

                                        Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.


                                        SR Rarity
                                        Assault Mode Activate
                                        SR Rarity
                                        Assault Mode Activate
                                        Assault Mode Activate
                                        Trap Normal
                                        Assault Mode Activate

                                          Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.


                                          SR Rarity
                                          Fiendish Chain
                                          SR Rarity
                                          Fiendish Chain
                                          Fiendish Chain
                                          Trap Continuous
                                          Fiendish Chain

                                            Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                            SR Rarity
                                            Fiendish Golem
                                            SR Rarity
                                            Fiendish Golem
                                            Fiendish Golem
                                            Trap Normal
                                            Fiendish Golem

                                              Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.


                                               Rarity
                                              Accel Synchro Stardust Dragon
                                               Rarity
                                              Accel Synchro Stardust Dragon
                                              Accel Synchro Stardust Dragon
                                              WIND 8
                                              Accel Synchro Stardust Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                              UR Rarity
                                              Hot Red Dragon Archfiend Abyss
                                              UR Rarity
                                              Hot Red Dragon Archfiend Abyss
                                              Hot Red Dragon Archfiend Abyss
                                              DARK 9
                                              Hot Red Dragon Archfiend Abyss
                                              • ATK:

                                              • 3200

                                              • DEF:

                                              • 2500


                                              1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                              SR Rarity
                                              Hot Red Dragon Archfiend Bane
                                              SR Rarity
                                              Hot Red Dragon Archfiend Bane
                                              Hot Red Dragon Archfiend Bane
                                              DARK 10
                                              Hot Red Dragon Archfiend Bane
                                              • ATK:

                                              • 3500

                                              • DEF:

                                              • 3000


                                              1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.


                                              R Rarity
                                              Red Dragon Archfiend
                                              R Rarity
                                              Red Dragon Archfiend
                                              Red Dragon Archfiend
                                              DARK 8
                                              Red Dragon Archfiend
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                              R Rarity
                                              Red Dragon Archfiend
                                              R Rarity
                                              Red Dragon Archfiend
                                              Red Dragon Archfiend
                                              DARK 8
                                              Red Dragon Archfiend
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                              UR Rarity
                                              Red Rising Dragon
                                              UR Rarity
                                              Red Rising Dragon
                                              Red Rising Dragon
                                              DARK 6
                                              Red Rising Dragon
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 1600


                                              1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.


                                              UR Rarity
                                              Scarlight Red Dragon Archfiend
                                              UR Rarity
                                              Scarlight Red Dragon Archfiend
                                              Scarlight Red Dragon Archfiend
                                              DARK 8
                                              Scarlight Red Dragon Archfiend
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                              UR Rarity
                                              Scarred Dragon Archfiend
                                              UR Rarity
                                              Scarred Dragon Archfiend
                                              Scarred Dragon Archfiend
                                              DARK 8
                                              Scarred Dragon Archfiend
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.


                                              UR Rarity
                                              Stardust Dragon
                                              UR Rarity
                                              Stardust Dragon
                                              Stardust Dragon
                                              WIND 8
                                              Stardust Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


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